The one thing worth highlighting though is the relationship development between Cooper and BT. It's perfectly fine, but if you've played any other modern FPS within the past few years, chances are you know the overall structure and theme of Titanfall 2's plot. The game's overall plot isn't much to write home about. After restoring BT's power cores from nearby downed airships, it's up to them to uphold the mission that was to be carried out by Captain Lastimosa. His last action is transferring over his pilot authorization to Cooper, making him BT's new Acting Pilot. However, Captain Lastimosa sacrifices himself to save Cooper's life after he is mortally wounded in combat and BT-7274 is rendered immobilized. The Apex Predators massacre the group of Frontier Militia soldiers and leave Cooper for dead. ![]() A short introductory combat sequence ensues before Cooper and a group of Frontier Militia are ambushed by The Apex Predators, lead by Kuben Blisk, who are a group of contracted mercenaries working for the IMC. Cooper and Lastimosa are both called in to combat on the IMC controlled planet of Typhon. You play as Rifleman Third Class Jack Cooper, a pilot-in-training under the guidance of Captain Tai Lastimosa, both of whom are serving as members of the Frontier Militia who are at war with The Interstellar Manufacturing Corporation or IMC. Titanfall 2 actually shakes off a lot of that stigma by actually having a decent and under appreciated single player campaign. Normally when a multiplayer only game adds a single player mode, it's usually just a few of the multiplayer maps with bots, loosely cobbled together with a fairly simplistic plot. I was initially skeptical about Titanfall 2's single player campaign however. So when Respawn released Titanfall 2 in Fall of 2016, on a superficial level, it was great to see them address that criticism by adding in a single player campaign. It was hard for me to disagree with that criticism and having little interest in multiplayer only games, I largely ignored Titanfall. When Respawn Entertainment released Titanfall back in early Spring of 2014, it drew some criticism for being a full priced game despite only having a multiplayer component.
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